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Halo Isolation Project
Below is a video walk through of a level I created inspired by the world of Halo. Its a horror game centred around a marine stranded on a space station with the Flood, where the player has to get to the command deck and send off a warning signal for help. Below the video is a range of images taken in engine.
![]() Halo Isolation Overview Year 3 | ![]() Hangar Year 3 |
|---|---|
![]() Hangar Wide Year 3 | ![]() Desk Year 3 |
![]() Body Year 3 | ![]() Warning Doorway Year 3 |
![]() Corridor Year 3 | ![]() Storage Room Year 3 |
![]() Broken Elevator Year 3 | ![]() Someone Tried to Escape Year 3 |
![]() Destroyed Corridor Year 3 | ![]() Flood Enemy Year 3 |
![]() Enemy in Game Year 3 | ![]() Trapped Enemies Year 3 |
![]() Trapped Enemies Year 3 | ![]() Storage Room 2 Year 3 |
![]() Corridor blown off Year 3 | ![]() Destroyed Corridor in Game Year 3 |
![]() Space Tunnel Year 3 | ![]() Space Tunnel 2 Year 3 |
![]() Training Room Year 3 | ![]() Corridor to Command Desk Year 3 |
![]() Terminals Year 3 | ![]() Command Terminal Year 3 |
![]() Command Deck Wide Year 3 | ![]() Command Terminal Year 3 |
![]() Three Suns Year 3 |
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